// modpack server guide

All the Mods 11 (ATM11) server hosting & setup guide

An ATM11 server needs Java 25 and about 7–8 GB of RAM for up to 3 players.

The eleventh All the Mods pack and the first on Minecraft 26.1.2: a large tech, magic and exploration pack on NeoForge, still in early beta, with frequent updates as more mods come out for 26.1.

Pack details checked by hand against All the Mods 11 on CurseForge on October 12, 2026.

By DSN Servers  ·  Updated  ·  NeoForge  ·  Minecraft 26.1.2  ·  Java Edition

All the Mods 11 is a NeoForge modpack for Minecraft 26.1.2 with 267 mods. We'd pick our Premium plan (8 GB) for it.

Good to know

Quick facts

LoaderNeoForge
Minecraft versions26.1.2
Java neededJava 25 for Minecraft 26.1.2 Java version chart.
Mods267 modsThe number of mods CurseForge lists for the pack, client-side ones included.
RAMAbout 7–8 GB for 1–3 playersBy player count.
Downloads1,088,444 on CurseForgeAs of October 12, 2026.
Latest versionOctober 7, 2026 (version 0.11.1-beta)The newest version when we checked on October 12, 2026.
Official server filesDownload pagePublished next to each version on CurseForge, for example ServerFiles-0.11.1-beta.zip for version 0.11.1-beta.
Where to get itAll the Mods 11 on CurseForge
Tagstech, exploration, extra large, magic

ATM11 on a server: what to know

All the Mods 11 runs on Minecraft 26.1.2 and was at 0.11.1-beta (7 October 2026) when we checked. Each version has its own server files on CurseForge, for example ServerFiles-0.11.1-beta.zip. The start script installs NeoForge 26.1.2.109 and prints that Minecraft 26.1.2 requires Java 25, but its version check only rejects Java older than 21, so a server on Java 21 gets past the script and still won't run the pack. Confirm the server really uses Java 25.

As with All the Mods 10, the script writes allow-flight=true, max-tick-time=180000, view-distance=8 and simulation-distance=5 only when server.properties doesn't exist yet, and user_jvm_args.txt starts at -Xms4G -Xmx8G. Spark is in the server files; for world generation stalls the team asks for a /spark profiler --timeout 30 --thread * report.

Watch out for

Sources: curseforge.com, github.com, github.com (2), github.com (3), piston-meta.mojang.com. Checked October 12, 2026.

ATM11 server files

ATM11's authors publish official server files. Published next to each version on CurseForge, for example ServerFiles-0.11.1-beta.zip for version 0.11.1-beta. Get the official server files.

Use the server files for the exact version your players install: a server and client on different pack versions won't connect.

How much RAM does an ATM11 server need?

Players onlineRAMDSN plan
1–3 playersAbout 7–8 GBPremium (8 GB)
4–8 playersAbout 8–10 GBHeavy (12 GB)Premium (8 GB) can do if players stay close.
9–15 playersAbout 9.5–12.5 GBHeavy (12 GB) if players stay closeMore than 12 GB if they spread out.

Estimated from 267 mods with our RAM calculator, not measured: low end if players stay together, high end if they spread out.

With 9–15 players spread across the map, ATM11 can need more than 12 GB, our biggest plan. A lower view distance and a pre-generated world help it fit; past that, a host with bigger plans is the better choice.

Set Java's heap (-Xmx) 10–15% under the RAM you have, about -Xmx7000M on 8 GB. NeoForge 26.1.2 reads it from user_jvm_args.txt: uncomment the -Xmx line. RAM guide.

ATM11 server requirements

JavaJava 25
LoaderNeoForge for Minecraft 26.1.2
CPUFast single-core speed (one main thread). With 267 mods, the first start takes minutes.
RAMAbout 7–12.5 GB for 1–15 players (table above)
DiskThe server files, a growing world and backups
NetworkTCP port 25565 open to players

Recommended plan

Our pick for ATM11

Premium

8 GB RAM · planned launch price $30/month

CurseForge lists 267 mods for this early beta, client-side ones included, so 8 GB suits a small group; the authors keep adding mods, so move up to 12 GB as the pack grows or your group does.

Ordering is closed until we relaunch. We aren't taking orders or payments while we move to new hardware. Join the launch list and we'll email you when Premium servers open.

Running it for a bigger group or a public server? Go up to Heavy (12 GB, $42/month). Not sure? Email hello@dsnservers.com.

Planned launch price in USD, billed monthly once ordering opens, with a 7-day refund window.

How to make an ATM11 server on your own PC

What's specific to ATM11, step by step. The full walkthrough for any pack: how to make a modded Minecraft server.

  1. Install Java 25.

    Check with java -version. Java version chart.

  2. Get the server files.

    Download the official server files for the version your players use and unzip them into an empty folder. Follow the readme that comes with them.

  3. Start it and accept the EULA.

    Run the start script in the server files, or the run.sh / run.bat the NeoForge 26.1.2 installer writes, then set eula=true in eula.txt if you accept Mojang's EULA (EULA step). With 267 mods, the first start takes minutes.

  4. Set the RAM with -Xmx, sized from the table above.
  5. Let friends connect: forward TCP 25565, or use a tunnel or host behind CGNAT (can't connect?).

Or run ATM11 on DSN

Once we relaunch (join the launch list), on DSN you'd install ATM11 from the panel's CurseForge modpack installer, pick Java 25 on the Startup tab and accept the EULA in the console. No port forwarding.

How to play ATM11 with friends

Each player installs ATM11 with the CurseForge app or Prism Launcher, the same version as the server, and adds the server's address under Multiplayer.

Different versions of ATM11 on the server and a client show up as Mismatched mod channel list or mod rejections. Why friends can't join, timeouts included.

Lag and performance on ATM11

Can't keep up! Is the server overloaded? means ticks take longer than 50 ms; more RAM won't fix that once ATM11 has enough (tick lag guide). For ATM11:

Common ATM11 crashes

What a NeoForge 26.1.2 server running ATM11 hits most. For any other error, paste the log into the free crash log analyzer.

Updates and support

Before moving ATM11 past version 0.11.1-beta, back up the world: see updating a modpack server without losing your world.

Bugs in ATM11 itself go to its authors: issue tracker. Server problems on DSN: hello@dsnservers.com or Discord.

More: NeoForge server hosting, all modpack guides and how to make a modded server.

Run ATM11 on DSN when we relaunch.

Our pick, Premium: 8 GB, planned at $30/month.

Join the launch list

DSN Servers isn't affiliated with All the Mods 11 or CurseForge. We wrote the summary and checked the pack's facts by hand on October 12, 2026. Sources: curseforge.com, curseforge.com (2), curseforge.com (3), curseforge.com (4), api.cfwidget.com, github.com, piston-meta.mojang.com.