// legal

Terms, Privacy & Refunds.

Last updated: October 22, 2026

Terms of Service

These terms apply when you order or use a Minecraft server from DSN Servers ("we", "us"), based in Bastrop, Texas. By ordering a server you agree to them. If you don't, please don't order.

1. What we provide

We rent you a managed modded Minecraft Java Edition server with the RAM, CPU and storage listed on the plan you choose, access to a control panel, a yourname.dsnservers.com subdomain, and the backups described on our site. Player counts on plan cards are estimates, not guarantees.

2. Ordering and billing

3. Your responsibilities

4. Acceptable use

You may not use your server to:

We may suspend a server immediately for a serious breach, and we'll tell you why. For minor issues we'll email you first and give you a chance to fix it.

5. Backups and your data

We take nightly off-site backups and check once a month that backups can be restored. You also get 5 on-demand backups you control from the panel. Backups are a safety net, not a guarantee; you're responsible for keeping your own copies of anything you can't afford to lose. When a server is cancelled or deleted, its files and backups are removed within 14 days.

6. Uptime and support

We aim to keep servers online around the clock and will tell you in advance about planned maintenance. Support is by email at hello@dsnservers.com; we usually reply within one business day. We don't offer a formal uptime SLA on monthly plans.

7. Limitation of liability

The service is provided "as is." To the fullest extent allowed by law, we aren't liable for lost data, lost profits, or indirect or consequential damages, and our total liability to you for any claim is limited to the amount you paid us in the 3 months before the claim.

8. Changes and governing law

We may update these terms; if a change materially affects you, we'll email you before it takes effect. These terms are governed by the laws of the State of Texas, and any dispute will be handled in the courts of Bastrop County, Texas.

Privacy Policy

Short version: we collect what we need to run your server and bill you, we don't sell it, and we don't run ad trackers.

What we collect

When you buy a plan

Checkout is handled by Stripe. When you pay, Stripe sends us your name and email address. We use your email address to create your control panel account (automatically when possible, otherwise by hand), and the panel emails you a link to set your password. If you already have a panel account with that email address, the new server is added to it. The server name and modpack you type at checkout are used to set up your server. Your server name may also become your yourname.dsnservers.com address, and DNS records are public, so don't use anything private as a server name. We get a short private notification on Discord with your name, email address, server name, modpack and any partner code, so we know a new server is live. If you give us a partner code, at checkout or by email, we save it with your customer record in Stripe so we can pay that partner a commission. Partners see the date and amount of payments they referred, never your name, email address or payment details.

The free crash log analyzer

The Discord crash log bot

If you use our Discord bot (DSN Crash Log Bot), Discord sends us the command and what you give it (an attachment, an mclo.gs link, pasted text, or the message you run Analyze crash log on), together with your Discord user ID and the server and channel IDs, as it does for every Discord app. We download the log from Discord or through mclo.gs's public API, analyze it in memory with the same rules as the crash log analyzer, and don't store the log or those IDs. The bot's answer never quotes your log. If AI analysis is switched on for the bot, a redacted excerpt may be sent to Anthropic as described above, and your Discord user ID is used to count AI analyses per hour; that counter is kept in Cloudflare KV and deletes itself after about an hour.

The support chat

The free client-or-server-side checker

The mod list you paste into the client-or-server-side checker is read in your browser and isn't sent to us. If you leave its Modrinth box ticked, your browser sends the names of mods that aren't in our own table straight to Modrinth's public API (api.modrinth.com) to look them up, and Modrinth's own privacy policy applies to that request.

Early-access requests

If you request early access on our page for hosting companies, we store what you submit (company, website, email address, control panel type, weekly crash-ticket volume and your message) together with your approximate country, which Cloudflare works out from your connection. It's stored in Cloudflare KV, and a short notification with the same details may also be posted to a private Discord channel so we see it quickly. We use it only to contact you about early access, and we keep it until you ask us to delete it. Your IP address is also used to limit how many requests can come from one network per hour; that counter deletes itself after about an hour.

Launch list

If you join the launch list for modded Minecraft hosting on our homepage, we store your email address, the plan and player count you pick, any modpack you name, which link brought you, if the link had a campaign tag, and your approximate country (which Cloudflare works out from your connection) in Cloudflare KV, and a short notification with the same details may also be posted to a private Discord channel. A campaign tag is the utm_source, utm_medium or utm_campaign part of a link's address, such as "reddit"; we read it from the address when you sign up, and set no cookie and load no tracking script for it. We use these details only to email you when ordering opens and to count which links bring signups, and delete them when you ask. Your IP address is also used to limit how many signups can come from one network per hour; that counter deletes itself after about an hour.

Project Zomboid waitlist

The Project Zomboid waitlist is a separate list from the launch list. If you sign up on our Project Zomboid page, we store your email address, the group size you pick, which link brought you, if the link had a campaign tag (read the same way as above, with no cookie or tracking script), and your approximate country in Cloudflare KV, and a short notification with the same details may also be posted to a private Discord channel. We use them only to tell you if we open Project Zomboid servers, and to count which links bring signups. We keep them until Project Zomboid servers open, until we decide not to offer them, or until you ask us to delete them, whichever comes first. Your IP address is also used to limit how many signups can come from one network per hour; that counter deletes itself after about an hour.

Partner program

If you apply to our partner program, we keep your application email, your partner code, the PayPal email address you give us for payouts, any tax details we have to ask you for before paying you (such as a W-9 form in the US), and a record of the commission and payouts we've sent you. If you're under 18, that includes the PayPal email address of the parent or guardian who receives your payouts. We use it to run the program and pay you, and we keep payout records for as long as tax law requires.

How we use it

To set up and run your server, bill you, answer support requests, keep the service secure, pay partners, and let you know about changes that affect your service. We'll only send marketing email if you ask for it, and you can opt out any time.

Who we share it with

Only providers we need to run the service: our hosting provider (the game server hardware and its network DDoS protection), Cloudflare (DNS, this website and its DDoS protection, email routing, web analytics, and the KV storage described above), Stripe (our payment processor), PayPal (partner payouts), Anthropic (redacted crash log excerpts, only when an AI analysis is needed, and redacted support chat messages with the recent conversation, as described above), Discord (private notifications to us about new orders, early-access requests and launch-list signups, and the crash log bot's answers to the commands you run), and our email provider. They process data on our behalf and we don't sell or rent your information to anyone.

How long we keep it

Server files and backups are deleted within 14 days of cancellation. Billing records, including any partner code linked to your order, and partner payout records are kept for as long as tax law requires. Support emails are kept for up to 2 years. Crash logs pasted into the crash log analyzer or given to the Discord bot, and support chat messages, aren't stored by us (a chat conversation stays in your browser tab until you close it or press Start over), and rate-limit counters expire after about an hour. What we send to Anthropic for AI analysis and chat answers is handled under Anthropic's own terms and privacy policy, linked above. Early-access requests and launch-list signups are kept until you ask us to delete them.

Your rights

Email hello@dsnservers.com to ask what we hold about you, correct it, or have it deleted. We'll respond within 30 days.

Children

We don't knowingly collect personal information from children under 13. Players on your server don't need an account with us and we don't collect their details.

Refund Policy

New orders: 7-day money-back

If your first server isn't working for you, email us within 7 days of it being set up and we'll refund the full first month, no questions asked. This applies once per customer.

After the first 7 days

Plans are month to month with no contract. If you cancel, your server stays online through the end of the period you've paid for and you won't be charged again. We don't prorate unused days.

Downtime caused by us

If an outage on our side takes your server offline for more than 24 hours in a billing period, email us and we'll credit that time to your next invoice.

What isn't refundable

To request a refund or credit, email hello@dsnservers.com from the address on your account with your server name. Refunds go back to the original payment method within 5–10 business days.