// modpack server guide

The Dwellers modpack icon

The Dwellers server hosting & setup guide

A server for The Dwellers needs Java 17 and about 2.5–4 GB of RAM for up to 8 players.

Horror modpack adding multiple dwellers, Herobrine, and numerous horror and immersion mechanics to the game

Summary from The Dwellers on Modrinth.

By DSN Servers  ·  Updated  ·  Forge  ·  Minecraft 1.20.1  ·  Java Edition

The Dwellers is a Forge modpack for Minecraft 1.20.1 (older versions go back to 1.19.2) with 48 mods. We'd pick our Standard plan (4 GB) for it.

Quick facts

LoaderForge
Minecraft versions1.20.1, 1.19.2
Java neededJava 17 for Minecraft 1.20.1 Java version chart.
Mods48 modsCounted from the pack's file list on Modrinth. None are marked client-only.
RAMAbout 2.5–3 GB for 1–3 playersBy player count.
Downloads673,186 on Modrinth
Last updatedDecember 25, 2023 (version 3.4)
First publishedDecember 2, 2023 on Modrinth
Server supportRequired: the pack has mods that must run on the server.
Server packNot published separatelyHow to build the server.
Modrinth tagsadventure, challenging, combat, quests

The Dwellers on a server: what to know

The Dwellers is a Forge horror pack built around the Cave Dweller, the Man from the Fog and From the Fog's Herobrine, with a sanity mechanic and an insanity shader. Its newest releases on Modrinth (up to 5.3, January 2024) are for Minecraft 1.19.2, while the 1.20.1 versions stop at 3.4. Both lines need Java 17; the server and every player must be on the same line and version.

The authors ask for a computer with at least 6 GB of RAM to play it, and 16 GB for the best experience, so players may need more memory than the server does.

Watch out for

Sources: modrinth.com, modrinth.com (2), modrinth.com (3), modrepo.de. Checked October 12, 2026.

The Dwellers server files

No. The Dwellers has no separate server pack on Modrinth, so the server is built from the .mrpack: the Forge server for Minecraft 1.20.1, plus the pack's overrides folder and the server-side mods its modrinth.index.json lists. A modpack installer does this for you; our guide shows how to make a server for a modpack with no server pack.

How much RAM does a server for The Dwellers need?

Players onlineRAMDSN plan
1–3 playersAbout 2.5–3 GBStandard (4 GB)
4–8 playersAbout 2.5–4 GBStandard (4 GB)
9–15 playersAbout 3.5–5 GBPremium (8 GB)Standard (4 GB) can do if players stay close.

Estimated from 48 mods on the server with our RAM calculator, not measured: low end if players stay together, high end if they spread out.

Set Java's heap (-Xmx) 10–15% under the RAM you have, about -Xmx3500M on 4 GB. Forge 1.20.1 reads it from user_jvm_args.txt: uncomment the -Xmx line. RAM guide.

The Dwellers server requirements

JavaJava 17
LoaderForge for Minecraft 1.20.1
CPUFast single-core speed (one main thread).
RAMAbout 2.5–5 GB for 1–15 players (table above)
DiskThe server files, a growing world and backups
NetworkTCP port 25565 open to players

Recommended plan

Our pick for The Dwellers

Standard

4 GB RAM · planned launch price $16/month

At about 48 Forge mods this is a light pack, so 4 GB of RAM covers it for a small group.

Ordering is closed until we relaunch. We aren't taking orders or payments while we move to new hardware. Join the launch list and we'll email you when Standard servers open.

More than 8 players, or lots exploring at once? Go up to Premium (8 GB). Not sure? Email hello@dsnservers.com.

Planned launch price in USD, billed monthly once ordering opens, with a 7-day refund window.

How to make a server for The Dwellers on your own PC

What's specific to The Dwellers, step by step. The full walkthrough for any pack: how to make a modded Minecraft server.

  1. Install Java 17.

    Check with java -version. Java version chart.

  2. Get the server files.

    Build them from the .mrpack, as in server files above.

  3. Start it and accept the EULA.

    Run the start script in the server files, or the run.sh / run.bat the Forge 1.20.1 installer writes, then set eula=true in eula.txt if you accept Mojang's EULA (EULA step).

  4. Set the RAM with -Xmx, sized from the table above.
  5. Let friends connect: forward TCP 25565, or use a tunnel or host behind CGNAT (can't connect?).

Or run The Dwellers on DSN

Once we relaunch (join the launch list), on DSN you'd install The Dwellers from the panel's Modrinth modpack installer (version 3.4), pick Java 17 on the Startup tab and accept the EULA in the console. No port forwarding.

How to play The Dwellers with friends

Each player installs The Dwellers version 3.4 with the Modrinth App or Prism Launcher, the same version as the server, and adds the server's address under Multiplayer.

Different versions of The Dwellers on the server and a client show up as Mismatched mod channel list or mod rejections. Why friends can't join, timeouts included.

Lag and performance on The Dwellers

Can't keep up! Is the server overloaded? means ticks take longer than 50 ms; more RAM won't fix that once The Dwellers has enough (tick lag guide). For The Dwellers:

Common crashes on The Dwellers

What a Forge 1.20.1 server running The Dwellers hits most. For any other error, paste the log into the free crash log analyzer.

Updates and support

Before moving The Dwellers past version 3.4, back up the world: see updating a modpack server without losing your world.

Bugs in The Dwellers itself go to its authors through its Modrinth page. Server problems on DSN: hello@dsnservers.com or Discord.

More: all modpack guides and how to make a modded server.

Run The Dwellers on DSN when we relaunch.

Our pick, Standard: 4 GB, planned at $16/month.

Join the launch list

DSN Servers isn't affiliated with The Dwellers or Modrinth. The pack's name, icon, summary and stats come from Modrinth's public API (checked October 4, 2026).