// modpack server guide

Jujutsu Kaisen (Sorcery Fight) modpack icon

Jujutsu Kaisen (Sorcery Fight) server hosting & setup guide

A Jujutsu Kaisen (Sorcery Fight) server needs Java 17 and about 2.5–4 GB of RAM for up to 8 players.

Jujutsu Kaisen is a Modpack based on the Anime/Manga "Sorcery Fight" by Gege Akutami.

Summary from Jujutsu Kaisen (Sorcery Fight) on Modrinth.

By DSN Servers  ·  Updated  ·  Forge  ·  Minecraft 1.20.1  ·  Java Edition

Jujutsu Kaisen (Sorcery Fight) is a Forge modpack for Minecraft 1.20.1 with 65 mods, 49 of which run on the server. We'd pick our Standard plan (4 GB) for it.

Quick facts

LoaderForge
Minecraft versions1.20.1
Java neededJava 17 for Minecraft 1.20.1 Java version chart.
Mods49 run on the server65 in the pack. The other 16 are client-only, and the server skips them.
RAMAbout 2.5–3 GB for 1–3 playersBy player count.
Downloads333,524 on Modrinth
Last updatedOctober 2, 2026 (version 1.2.0)
First publishedOctober 1, 2024 on Modrinth
Server supportRequired: the pack has mods that must run on the server.
Server packJujutsuKaisen(Sorcery Fight)+Server-[1.2.0].zipOfficial server pack on CurseForge, for JujutsuKaisen(Sorcery Fight)-[1.2.0], the same version Modrinth has. Checked October 5, 2026.
Modrinth tagsadventure, challenging, combat, optimization

Jujutsu Kaisen (Sorcery Fight) server files

Yes, on CurseForge. Modrinth has no separate server pack for Jujutsu Kaisen (Sorcery Fight), but the authors publish one on CurseForge: JujutsuKaisen(Sorcery Fight)+Server-[1.2.0].zip, for JujutsuKaisen(Sorcery Fight)-[1.2.0] (October 2, 2026). That's the same version Modrinth has.

How much RAM does a Jujutsu Kaisen (Sorcery Fight) server need?

Players onlineRAMDSN plan
1–3 playersAbout 2.5–3 GBStandard (4 GB)
4–8 playersAbout 2.5–4 GBStandard (4 GB)
9–15 playersAbout 3.5–5 GBPremium (8 GB)Standard (4 GB) can do if players stay close.

Estimated from 49 mods on the server with our RAM calculator, not measured: low end if players stay together, high end if they spread out.

Set Java's heap (-Xmx) 10–15% under the RAM you have, about -Xmx3500M on 4 GB. Forge 1.20.1 reads it from user_jvm_args.txt: uncomment the -Xmx line. RAM guide.

Jujutsu Kaisen (Sorcery Fight) server requirements

JavaJava 17
LoaderForge for Minecraft 1.20.1
CPUFast single-core speed (one main thread).
RAMAbout 2.5–5 GB for 1–15 players (table above)
DiskThe server files, a growing world and backups
NetworkTCP port 25565 open to players

Recommended plan

Our pick for Jujutsu Kaisen (Sorcery Fight)

Standard

4 GB RAM · planned launch price $16/month

At about 49 Forge mods this is a light pack, so 4 GB of RAM covers it for a small group.

Ordering is closed until we relaunch. We aren't taking orders or payments while we move to new hardware. Join the launch list and we'll email you when Standard servers open.

More than 8 players, or lots exploring at once? Go up to Premium (8 GB). Not sure? Email hello@dsnservers.com.

Planned launch price in USD, billed monthly once ordering opens, with a 7-day refund window.

How to make a Jujutsu Kaisen (Sorcery Fight) server on your own PC

What's specific to Jujutsu Kaisen (Sorcery Fight), step by step. The full walkthrough for any pack: how to make a modded Minecraft server.

  1. Install Java 17.

    Check with java -version. Java version chart.

  2. Get the server files.

    Download the official server pack, JujutsuKaisen(Sorcery Fight)+Server-[1.2.0].zip, from CurseForge and unzip it into an empty folder.

  3. Start it and accept the EULA.

    Run the start script in the server files, or the run.sh / run.bat the Forge 1.20.1 installer writes, then set eula=true in eula.txt if you accept Mojang's EULA (EULA step).

  4. Set the RAM with -Xmx, sized from the table above.
  5. Let friends connect: forward TCP 25565, or use a tunnel or host behind CGNAT (can't connect?).

Or run Jujutsu Kaisen (Sorcery Fight) on DSN

Once we relaunch (join the launch list), on DSN you'd install Jujutsu Kaisen (Sorcery Fight) from the panel's Modrinth modpack installer (version 1.2.0), pick Java 17 on the Startup tab and accept the EULA in the console. No port forwarding.

How to play Jujutsu Kaisen (Sorcery Fight) with friends

Each player installs Jujutsu Kaisen (Sorcery Fight) version 1.2.0 with the Modrinth App or Prism Launcher, the same version as the server, and adds the server's address under Multiplayer.

Different versions of Jujutsu Kaisen (Sorcery Fight) on the server and a client show up as Mismatched mod channel list or mod rejections. Why friends can't join, timeouts included.

Lag and performance on Jujutsu Kaisen (Sorcery Fight)

Can't keep up! Is the server overloaded? means ticks take longer than 50 ms; more RAM won't fix that once Jujutsu Kaisen (Sorcery Fight) has enough (tick lag guide). For Jujutsu Kaisen (Sorcery Fight):

Common Jujutsu Kaisen (Sorcery Fight) crashes

What a Forge 1.20.1 server running Jujutsu Kaisen (Sorcery Fight) hits most. For any other error, paste the log into the free crash log analyzer.

Updates and support

Before moving Jujutsu Kaisen (Sorcery Fight) past version 1.2.0, back up the world: see updating a modpack server without losing your world.

Bugs in Jujutsu Kaisen (Sorcery Fight) itself go to its authors: Discord. Server problems on DSN: hello@dsnservers.com or Discord.

More: all modpack guides and how to make a modded server.

Run Jujutsu Kaisen (Sorcery Fight) on DSN when we relaunch.

Our pick, Standard: 4 GB, planned at $16/month.

Join the launch list

DSN Servers isn't affiliated with Jujutsu Kaisen (Sorcery Fight) or Modrinth. The pack's name, icon, summary and stats come from Modrinth's public API (checked October 4, 2026).