// modpack server guide

Zombie Apocalypse modpack icon

Zombie Apocalypse server hosting & setup guide

A Zombie Apocalypse server needs Java 17 and about 4.5–6.5 GB of RAM for up to 15 players.

Experience never seen zombie apocalypse with guns for fabric

Summary from Zombie Apocalypse on Modrinth.

By DSN Servers  ·  Updated  ·  Fabric  ·  Minecraft 1.20.1  ·  Java Edition

Zombie Apocalypse is a Fabric modpack for Minecraft 1.20.1 with 104 mods. We'd pick our Premium plan (8 GB) for it.

Quick facts

LoaderFabric
Minecraft versions1.20.1
Java neededJava 17 for Minecraft 1.20.1 Java version chart.
Mods104 modsCounted from the pack's file list on Modrinth. None are marked client-only.
RAMAbout 3–4 GB for 1–3 playersBy player count.
Downloads239,924 on Modrinth
Last updatedNovember 27, 2024 (version 1.1)
First publishedNovember 10, 2024 on Modrinth
Server supportRequired: the pack has mods that must run on the server.
Server packNot published separatelyHow to build the server.
Modrinth tagsadventure, challenging, optimization, combat, lightweight

Zombie Apocalypse server files

No. Zombie Apocalypse has no separate server pack on Modrinth, so the server is built from the .mrpack: the Fabric server for Minecraft 1.20.1, plus the pack's overrides folder and the server-side mods its modrinth.index.json lists. A modpack installer does this for you; our guide shows how to make a server for a modpack with no server pack.

How much RAM does a Zombie Apocalypse server need?

Players onlineRAMDSN plan
1–3 playersAbout 3–4 GBStandard (4 GB)
4–8 playersAbout 3.5–5 GBPremium (8 GB)Standard (4 GB) can do if players stay close.
9–15 playersAbout 4.5–6.5 GBPremium (8 GB)

Estimated from 104 mods on the server with our RAM calculator, not measured: low end if players stay together, high end if they spread out.

By this estimate Standard (4 GB) can run a small group. Our pick below, Premium, leaves room for more players and for the pack growing with updates.

Set Java's heap (-Xmx) 10–15% under the RAM you have, about -Xmx7000M on 8 GB. Fabric 1.20.1 takes it in the java command (-Xmx), usually in the start script. RAM guide.

Zombie Apocalypse server requirements

JavaJava 17
LoaderFabric for Minecraft 1.20.1
CPUFast single-core speed (one main thread).
RAMAbout 3–6.5 GB for 1–15 players (table above)
DiskThe server files, a growing world and backups
NetworkTCP port 25565 open to players

Recommended plan

Our pick for Zombie Apocalypse

Premium

8 GB RAM · planned launch price $30/month

At about 104 Fabric mods this is a mid-size pack, and 8 GB gives it room for the mods plus the chunks your players load.

Ordering is closed until we relaunch. We aren't taking orders or payments while we move to new hardware. Join the launch list and we'll email you when Premium servers open.

More than 15 players, or lots exploring at once? Go up to Heavy (12 GB). Not sure? Email hello@dsnservers.com.

Planned launch price in USD, billed monthly once ordering opens, with a 7-day refund window.

How to make a Zombie Apocalypse server on your own PC

What's specific to Zombie Apocalypse, step by step. The full walkthrough for any pack: how to make a modded Minecraft server.

  1. Install Java 17.

    Check with java -version. Java version chart.

  2. Get the server files.

    Build them from the .mrpack, as in server files above.

  3. Start it and accept the EULA.

    Run the start script in the server files, or java -jar on the Fabric 1.20.1 server launcher, then set eula=true in eula.txt if you accept Mojang's EULA (EULA step).

  4. Set the RAM with -Xmx, sized from the table above.
  5. Let friends connect: forward TCP 25565, or use a tunnel or host behind CGNAT (can't connect?).

Or run Zombie Apocalypse on DSN

Once we relaunch (join the launch list), on DSN you'd install Zombie Apocalypse from the panel's Modrinth modpack installer (version 1.1), pick Java 17 on the Startup tab and accept the EULA in the console. No port forwarding.

How to play Zombie Apocalypse with friends

Each player installs Zombie Apocalypse version 1.1 with the Modrinth App or Prism Launcher, the same version as the server, and adds the server's address under Multiplayer.

Different versions of Zombie Apocalypse on the server and a client show up as Mismatched mod channel list or mod rejections. Why friends can't join, timeouts included.

Lag and performance on Zombie Apocalypse

Can't keep up! Is the server overloaded? means ticks take longer than 50 ms; more RAM won't fix that once Zombie Apocalypse has enough (tick lag guide). For Zombie Apocalypse:

Common Zombie Apocalypse crashes

What a Fabric 1.20.1 server running Zombie Apocalypse hits most. For any other error, paste the log into the free crash log analyzer.

Updates and support

Before moving Zombie Apocalypse past version 1.1, back up the world: see updating a modpack server without losing your world.

Bugs in Zombie Apocalypse itself go to its authors through its Modrinth page. Server problems on DSN: hello@dsnservers.com or Discord.

More: all modpack guides and how to make a modded server.

Run Zombie Apocalypse on DSN when we relaunch.

Our pick, Premium: 8 GB, planned at $30/month.

Join the launch list

DSN Servers isn't affiliated with Zombie Apocalypse or Modrinth. The pack's name, icon, summary and stats come from Modrinth's public API (checked October 4, 2026).