// modpack server guide
Guns, Cars and Morph server hosting & setup guide
A Guns, Cars and Morph server needs Java 17 and about 2.5–3.5 GB of RAM for up to 8 players.
Guns, Cars, Morph and Mutant Mobs what more could you ask for in a Modpack.
Summary from Guns, Cars and Morph on Modrinth.
Guns, Cars and Morph is a Forge modpack for Minecraft 1.20.1 (older versions go back to 1.16.5) with 49 mods, 35 of which run on the server. We'd pick our Standard plan (4 GB) for it.
Quick facts
| Loader | Forge |
|---|---|
| Minecraft versions | 1.20.1, 1.16.5 |
| Java needed | Java 17 for Minecraft 1.20.1Older pack versions: Java 8 for 1.16.5. Java version chart. |
| Mods | 35 run on the server49 in the pack. The other 14 are client-only, and the server skips them. |
| RAM | About 2–2.5 GB for 1–3 playersBy player count. |
| Downloads | 142,168 on Modrinth |
| Last updated | October 2, 2026 (version 2.1.1) |
| First published | July 14, 2024 on Modrinth |
| Server support | Required: the pack has mods that must run on the server. |
| Server pack | GunsCarsAndMorph+Server-[2.1.1].zipOfficial server pack on CurseForge, for GunsCarsAndMorph-[2.1.1], the same version Modrinth has. Checked October 5, 2026. |
| Modrinth tags | adventure, combat, technology |
Guns, Cars and Morph server files
Yes, on CurseForge. Modrinth has no separate server pack for Guns, Cars and Morph, but the authors publish one on CurseForge: GunsCarsAndMorph+Server-[2.1.1].zip, for GunsCarsAndMorph-[2.1.1] (October 2, 2026). That's the same version Modrinth has.
How much RAM does a Guns, Cars and Morph server need?
| Players online | RAM | DSN plan |
|---|---|---|
| 1–3 players | About 2–2.5 GB | Standard (4 GB) |
| 4–8 players | About 2.5–3.5 GB | Standard (4 GB) |
| 9–15 players | About 3–4.5 GB | Premium (8 GB)Standard (4 GB) can do if players stay close. |
Estimated from 35 mods on the server with our RAM calculator, not measured: low end if players stay together, high end if they spread out.
Set Java's heap (-Xmx) 10–15% under the RAM you have, about -Xmx3500M on 4 GB. Forge 1.20.1 reads it from user_jvm_args.txt: uncomment the -Xmx line. RAM guide.
Guns, Cars and Morph server requirements
| Java | Java 17 |
|---|---|
| Loader | Forge for Minecraft 1.20.1 |
| CPU | Fast single-core speed (one main thread). |
| RAM | About 2–4.5 GB for 1–15 players (table above) |
| Disk | The server files, a growing world and backups |
| Network | TCP port 25565 open to players |
Recommended plan
Our pick for Guns, Cars and Morph
Standard
4 GB RAM · planned launch price $16/month
At about 35 Forge mods this is a light pack, so 4 GB of RAM covers it for a small group.
Ordering is closed until we relaunch. We aren't taking orders or payments while we move to new hardware. Join the launch list and we'll email you when Standard servers open.
More than 8 players, or lots exploring at once? Go up to Premium (8 GB). Not sure? Email hello@dsnservers.com.
Planned launch price in USD, billed monthly once ordering opens, with a 7-day refund window.
How to make a Guns, Cars and Morph server on your own PC
What's specific to Guns, Cars and Morph, step by step. The full walkthrough for any pack: how to make a modded Minecraft server.
- Install Java 17.
Check with
java -version. Java version chart. - Get the server files.
Download the official server pack,
GunsCarsAndMorph+Server-[2.1.1].zip, from CurseForge and unzip it into an empty folder. - Start it and accept the EULA.
Run the start script in the server files, or the
run.sh/run.batthe Forge 1.20.1 installer writes, then seteula=trueineula.txtif you accept Mojang's EULA (EULA step). - Set the RAM with
-Xmx, sized from the table above. - Let friends connect: forward TCP 25565, or use a tunnel or host behind CGNAT (can't connect?).
Or run Guns, Cars and Morph on DSN
Once we relaunch (join the launch list), on DSN you'd install Guns, Cars and Morph from the panel's Modrinth modpack installer (version 2.1.1), pick Java 17 on the Startup tab and accept the EULA in the console. No port forwarding.
How to play Guns, Cars and Morph with friends
Each player installs Guns, Cars and Morph version 2.1.1 with the Modrinth App or Prism Launcher, the same version as the server, and adds the server's address under Multiplayer.
Different versions of Guns, Cars and Morph on the server and a client show up as Mismatched mod channel list or mod rejections. Why friends can't join, timeouts included.
Lag and performance on Guns, Cars and Morph
Can't keep up! Is the server overloaded? means ticks take longer than 50 ms; more RAM won't fix that once Guns, Cars and Morph has enough (tick lag guide). For Guns, Cars and Morph:
- Measure first: spark's
/spark tpsand profiler work on 1.20.1 and name the mod or machine using the tick time. - Distances:
view-distance=8and a lowersimulation-distanceinserver.properties. - Pre-generate: Chunky for 1.20.1,
/chunky radius 3000then/chunky start, before people explore.
Common Guns, Cars and Morph crashes
What a Forge 1.20.1 server running Guns, Cars and Morph hits most. For any other error, paste the log into the free crash log analyzer.
- Wrong Java version. Guns, Cars and Morph on Minecraft 1.20.1 needs Java 17. Started on Java 8, it stops with
UnsupportedClassVersionError: ... class file version 61.0, this version of the Java Runtime only recognizes class file versions up to 52.0. Java version fix. - Out of memory. Guns, Cars and Morph (35 mods on the server) needs about 2–2.5 GB for 1–3 players;
java.lang.OutOfMemoryErrormeans it ran out. Out-of-memory fix. - Client-only mod on the server. Guns, Cars and Morph includes 14 client-only mods, which a server install skips; copying a player's mods folder brings them back and stops the server. Check a mods list with the client-or-server-side checker. Client-only mod fix.
- After adding or updating a mod. Mods you add to Guns, Cars and Morph by hand usually crash it with a missing dependency or a mixin conflict.
- Ticking entity or block entity. The crash report names it and gives its coordinates. Ticking entity fix.
Updates and support
Before moving Guns, Cars and Morph past version 2.1.1, back up the world: see updating a modpack server without losing your world.
Bugs in Guns, Cars and Morph itself go to its authors: Discord. Server problems on DSN: hello@dsnservers.com or Discord.
Packs like Guns, Cars and Morph
More: all modpack guides and how to make a modded server.
Run Guns, Cars and Morph on DSN when we relaunch.
Our pick, Standard: 4 GB, planned at $16/month.
DSN Servers isn't affiliated with Guns, Cars and Morph or Modrinth. The pack's name, icon, summary and stats come from Modrinth's public API (checked October 4, 2026).